The roads are definitely not made for high traffic so you’ll probably want to repave them with higher-grade roads. A new feature is that not only will you zone out a region, but the game will also automatically lay out roads for you. In a more granular method, you also select the density of the zones. Just like the old games, you lay out zones that are residential, commercial, or industrial. The cartoonish menus and buttons give you access to all that you need to build and run the city. The interface is very similar to the Sims in terms of look and feel. You’re now not stuck with one town as you can move between them and take control of the previous ones you build if you feel they are not doing a good job at being self sustained. As you move from section to section, you’ll eventually develop very extensive network of cities that can interact with each other in trades. Whereas in the old Simcity had you build up the whole area, Simcity 4 gives you sections of the region to interact with. That's not even a real monster! Come on, that's just a guy in a rubber suit!
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